Ayae
Matteroffactually, I kinda like it. Ask me why later.
But now I want to introduce Ayae. Throwin in some screenies and whatnot, just to get them out. Also, Ayae's got some pretty impressive movies. Here be the linkies:
1
2
3
[Ayae gets to meet the king. Or is that the king? The nasty lady in red says the king's on vacaction at his Redridge ranch house. So, who's that little brat? Hmmm.]
[Ayae caps her first flag. First of many. Did I ever tell you I used to play Quake CTF? Addictively? Mostly sniper, but sometimes I played a scout. Flag runner. Hmm. Trendy.]
Well, while I'm at it, I guess I'll post my scoresheets for my first 9 or so BG games as Ayae. (Yeah, I sent them to Tomas, but he's been busy.) They're neat to look at in general, but there are some very specific things about them I want to address in a strategic capacity. I want to show that despite our slim winnings, we were exercising some pretty bad habits, and really only got lucky that we went up against a weak team that was only slightly less organized than we were. As you can see, the last stat sheet shows quite a different story, and we'll get to the difference between them later. Perhaps one of my loyal reader will see what I'm talking about. (I left out the "s" on purpose.)
Here they are:
15 Comments:
My first query in the lesson:
What's wrong with Ayae being at the top of the list and also having capped at least once (and in one game all three times)?
[hint: take a look at the Horde scores vs. caps on the last sheet]
I'll take a "stab" (i know, lame) at this one.
Flag capturer shouldnt be killing, in the few games ive won, the flag capturer was right next to me on the chart... near the bottom. As a matter of fact, we usually decide who the capturers are before we start and they stick to it.
In that one match where you capped all 3 AND had that many kills, you were basically playing by yourself.... or nobody else had the balls to run after the flag.
just a guess, really not sure. At least you won most of em.
Absolutely correct.
Next query:
What's the biggest hurdle a team encounters when trying to apply the principle Anorn so nicely iterated?
Egos
Heh, you're on the ball today, Anorn. That's 2 for 2.
If you think Ayae's scores were impressive, you might be misled. Sure, she kicked everyone's arse, but the real point of BG isn't kicking everyone's arse, it's winning.
Right?
Perhaps.
What do you all (hah, all) think? What's the true purpose of BG?
What should it be?
Some options:
-get as much HK as you can (I mean, where else are you going to get enough HK to get decent rank?)
-win victories for your side and get tokens you can trade in for xp and reputation as quickly as possible
-fun
What do you think? Add your own if you have ideas.
Wow!
Liliarch is really sad, now that she just missed watching that duel. But she is glad you like the blue hood.
As for the stats, Elzandra is always somewhere near the middle. I often have to hit/heal at the same time, so I am never on top with the brutal killing machines.
I think I should just carry the dang flag, myself, but no one will come with me. My pally shields come in handy, but it's hard to defend and target healing/shieds to another flag carrier. Basically I just feel like we are herding furbolgs in BG most of the time.
Do i even need to reply?
You know how i stand, but what the hell.
Fun of course is the first reason, we are all playing this game (or at least should be) to have fun.
How do you optimize your fun? Thats up to you. With me, getting the most killing blows, which is VERY easy for me to accomplish btw, is a HORRIBLY uneffective way for me to play BG! I may have a blast melting everyones face, but our team will lose and everyone will be pissed off at everyone else. And nobody likes that. so, not fun.
I want everyone to have a good time. When i see somebody disregard the fact that this IS a team game and go solo and just kill lone stragglers when the defense and escorts are doing all they can to WIN the game....i get irritated. I dont want to be like that, i want to aid in the success of our mission. When we do win, what is everyones response? Is it, "WTF did you esccort our runner?" or "WTF was going on out there?"
No, its a bunch of congrats and everyone is happy.
sooooo Winning the game generally means everyone is happy.
Get out there and win by all means necessary. You can still have a big head without having all the Killing Blows and captures. (me for example :P )
and you damn pallies stop trying to be so "heroic". You aint gonna get nowhere when you are snared with 3 horde breathing down your neck. (its a trend ive noticed. Whenever there are pallies in my groups they all bee line to the flag and bitch about being put on defense duty)
Not directed at Elz, even though im the only one that ever reads this blog.
LOL, just saw that elz posted and had a chance to read,
"I think I should just carry the dang flag, myself, but no one will come with me. My pally shields come in handy, but it's hard to defend and target healing/shieds to another flag carrier. Basically I just feel like we are herding furbolgs in BG most of the time."
I agree pallies are good at carrying, dont think they are the best, but they are good.
Partner with a priest and a frost mage and do it to it Elz. Discuss it as you are chiling in the GY. :P
Okay, some good comments.
Now, take a look at the game where Ayae capped all three flags.
One of the reasons Ayae has so many kills is because she didn't start off capping. She did what she normally does, which is killing everything in sight. You can also tell she generally does a lot of flag retrieving. A lot! She tends to know where the baddies hide with their flags (I mean, rogues are the best at hiding, so they'd know!), and she often pursues opponent flag runners solo, and wins the flag back.
So, after Ayae figured that her team was just sitting on their thumbs, she started capping.
Query:
What method did Ayae use to cap, and what was the battlefield situation when she took the flag, as she carried the flag, and as she capped the flag, in regard to where allies and opponents were and what they were doing?
Extra cookies if you get all of that right.
After playing WSG many times on horde side, I've figured that just about everyone is in to the whole "one man army" thing, and is only focused on killing blows. I myself either gain killing blows by killing those guarding the flag, or by defending our own. I guess you could say I'm a team player ^^. BTW Psyae, mind telling me the server your new alt is on? I've been wanting to make one myself lately.
It's an RP server. I don't think you'd like it.
;)
J/K
Apparently it's Shadow Council. Nice thing about RP servers: you can make horde AND alliance characters on the same server! Freaky!!!!
Well, Jed, what's unfortunate about these stat sheets is that it makes Ayae "appear" to be a one-rogue army, but the real situation is closer to what Anorn said: the rest of Ayae's team (for the most part) are idiots. But don't let the numbers fool you. Some of the best players don't get ONE killing blow the entire game, but they're KEY to winning.
The problem is that people aren't going in as a "team." Of course, the process and wait time getting in makes it nearly impossible to go in with your hand-selected team. So, you're stuck with a bunch of players who all wanna do things their own way, or not do anything at all.
I was going to save this query for later, but:
Looking at the last scoresheet I have posted, where the horde ripped us a new one, can anyone tell me exactly the method the horde team used to triple cap in about five minutes?
(okay, 14 minutes, but still)
Im gonna have to go with the horde's tried and true ZERG method. Gates drop, ALL OF THE HORDE comes in and takes your flag and rushes back across the field...
If the allies manage to get the flag in that time, the mass of horde rushing back generally intercept them and return and capture.
I have also seen some horde stay IN THE ALLIANCE base and basically take control of it, so when the flag comes back they are greeted with a trip to the GY.
i have been beatin many times this way, i assume it was the same.
Fairly accurate, but with a few minor details of difference.
When either side does the zerg thing, they tend to be loosely together, but somewhat scattered, and they often leave one or two people behind (on purpose or not). In the situation I encountered, this was a tight pack. Not once did a single of these horde get farther than about 10 feet from the pack. When I "snuck up" on a shaman who was, as I estimated, at the back of the pack and farthest away (10 feet), I had TWO hits on him before the ENTIRE group of horde was on top of me (didn't take them long, since they were pretty much already there), and I was dead before I could blink. Wow!
They pretty much just shuffled along (didn't need to run, what was the rush, when all together, you're an unstoppable tank), killed anything and everything in their way, took the flag, shuffled back, did it again. And yes, as you surmised, their "defense" was putting their flag-bearer in the middle of their group, and just moving the entire group to intercept opponent flag-runners.
We say "zerg" as an insult, generally, but this group wasn't zerging in the classic sense. This was a well-trained, tight-knit group where absolutely none deviated from the plan. It's not zerging -- it's conquering. And I admired them for that.
And now I want to return the favor.
;)
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